

r/CoOpGaming - A community for co-op gamingįlappy bird is far from the only game which uses simple but challenging gameplay to become popular. r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion
#CRUSH FLAPPY BIRD ONLINE PC#
r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind Top-level comments must be at least 100 characters in length.Accounts must be at least one month old.External Links must follow these guidelines No topics that belong in other subreddits This subreddit shouldn't be used for advice of any kind. Use sufficient detail and examples from multiple sources.Clearly define the purpose of your post.Engage in good faith with the points the person you're replying to is making.No discrimination or “isms” of any kind (racism, sexism, etc).Discuss GamingĪll discussion must be about gaming 2. Bring it on.DARK MODE NORMAL MODE Rules 1. Now I have scored a decent amount I wanted to share it, I wouldn’t have done that when I wasn’t doing so well. Don’t kid yourself that it isn’t, but equip yourself to be able to fly well enough to make good when it’s possibleĪs soon as I hit what I thought was a reasonably high score I checked online to see what other people were scoring Lesson: our sense of progress and achievement is normally grounded in how we have done relative to others. Lesson: success is a function of randomness and luck.

If the obstacles are randomly generated so you have to move about too much you are more likely to die. The easiest way to get a high score is to be lucky and have several obstacles appear that don’t need you to adjust your height. The obstacles in the game are generated randomly.

I need to be pushing on and increasing my High score Lesson: we value progress, what looked big to us yesterday looks small to us today. Now I’m chasing progressively higher scores and slightly disgusted when I don’t hit double figures. When I started I was delighted to get past 3-4. This is a pretty compelling goal and you score points for every obstacle you fly through. The one aim of the game is to not die and keep moving. Flappy Bird just asks you to do one thing well Lesson: when everyone else is creating complexity, simplicity can be refreshing This is interesting to me because games have been getting more complicated over recent years and focusing on the continual ‘upgrading’ of capabilities. Press your screen to flap your birds wings. Upon starting the game it became clear that there was only really one game mechanic at play. We assume there is value where other people have found value The game that is sitting on top of the charts for both iPhone and Android. When I say that ‘I discovered it’ what I mean is I gave in to temptation and downloaded the same thing that every else has. Last night I discovered a mobile game called Flappy Bird.
